That Ogre Just Keeps Going
Almost 50 years in, and people are still playing my first game, Ogre. This is unspeakably cool. It's a huge compliment to me . . . and also to my inspirations. Renewed thanks go out to James Dunnigan for showing us all what to do with a hex map, and to Keith Laumer and Colin Kapp for their stories about impossibly big and unspeakably horrible tanks.
Here's a blogiation from Joseph A. McCullough, the designer behind Frostgrave, Stargrave, and others:
You know, there will be a genuine 50th anniversary for Ogre before long. Gotta think of something cool to do for that!