Two Nights (Or Four Hours) Of Adventure Possibilities?
Like many on the Internet, I was recently enthralled by Jenny Nicholson's YouTube video about the Star Wars: Galactic Starcruiser live-action roleplaying hotel experience set in (obviously) the Star Wars Universe. It's a four-hour video, so it's not for the faint of heart, but I found it worthwhile. The video gives a great overview of the history, build-up, and actual experience of attending the event in an honestly pretty objective-seeming review that detailed both good and bad elements.
As a tabletop gamer chewing on ideas constantly, I was – of course – intrigued by the notion of a space-opera game that expanded on the core premise of the Galactic Starcruiser, as far as an open-world ship-exploring sandbox game on a tight timetable. But I also envisioned running (say) a modern-day mystery campaign set in a similar hotel, with expensive set pieces and a tightly packed LARP experience while another real-world phenomenon happened around it.
If either of those ideas sparks the same creative charge that it did me, I can recommend the video; the odds are quite high you'll come away with something interesting you can use in your campaigns – unless, of course, I should never tell you the odds . . .
-- Steven Marsh