Summer 2025: New Releases From Steve Jackson Games
Summer is just around the corner, and this year it will bring three new releases from Steve Jackson Games! Munchkin Big Box will be arriving on Warehouse23.com and at Friendly Local Game Stores in mid-June! The box is big . . . really, really big. Inside are over 700 cards, all...
The Future Is . . . Bagel Sandwiches?
As someone who enjoys a good alternate history or near-science-fiction game, I always like thinking about signifiers to let folks know, "Hey, the future is different!" One thing that came to mind today – which might be useful for certain RPGs – is how different cooking tech can become so...
In Remembrance Of The Glorious Revolution Of The Twenty-Fifth Of May
Before I get below the fold on my first-ever Daily Illuminator post, I ought to tell you that we're offering 15% off Discworld Roleplaying Game PDFs on Warehouse 23 until May 28. It's not truth, justice, or freedom, but it is reasonably priced. Plus, we still have deals on dice games and...
Flying Friends
Walking my neighbor's dog has become a pleasant ritual these past few years, a bright spot in my week. It's not just the joy of spending time with his Malinois, but the surprising connections forged on those quiet journeys back and forth. These aren't your everyday friendships – unless your...
The First Game's The Hardest
We recently gathered with some family to play a new game, because that's how we roll. (Literally! See, because there were dice in the game, and . . . <ahem>) Anyway! It was the first time I'd played the game, and it'd clearly been a while for the others. So,...
Build Your Own Language, Part Deux
If you were intrigued by my earlier insight into designing fictional languages, I have a couple more computer options for your consideration to help track your own creations. I briefly considered the database options at Lexiconga. This website (which works on my Mac desktop and my iPad) offers a simple...
Beware The [Illegible]
Read me first! If you somehow missed the first three installments of Jean's great advice on making props, you can catch up here, here, and also here! Creating a good prop isn't just about displaying information; removing information can be important, too. You can, of course, tear off part of...
The First Glimpse Of The . . . Robot Commando?!
Our ongoing work with bringing the Fighting Fantasy books to the United States continues apace. Even as we make plans into the future, it's still fun to look into the past. Case in point: a recent Facebook post from Museum of Games Ireland showing the cover page of a Fighting Fantasy...