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Steve Jackson Games
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Civilized society is a thing of the past. Murderous creatures lurk around every corner. Even the environment itself seems out to get you. The worst thing you can do is travel into the wastes unprepared. The only way to survive is to know what hazards you'll be facing and how to overcome them. And GURPS After the End 2: The New World has everything you need to:
Knowledge is power – and this is true whether you're fighting androids left over from the Great Human-Robot War, slaying zombies spawned from the glowing meteor that hit Earth, or trying to survive the hyperstorms and neo-druidic gangs now that Mother Nature has declared war on humanity. So think of this as your atlas to the wasteland, helping you live another day as you explore this dangerous new world!
Written by Jason Levine