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Characters who can change shape, alter their bodies or minds, or otherwise transform themselves in some way are a common feature of almost every adventure genre. The Ultimate Metamorph takes a thorough, detailed look at the HERO System's rules for changing the shape, form, or function of a character's own body. It includes new, optional rules, rules expansions, and rules variants, advice for creating, running, and GMing metamorphs, lots of "metamorph tricks" abilities, and more.
Written by Steven S. Long / Steve Metze