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Steve Jackson Games
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Before there was a Pyramid, even before there was a GURPS, there was a Roleplayer. It was originally produced as promotion for the Generic Universal RolePlaying System, GURPS.
Issue #11 has articles on using – and abusing – the new Eidetic Memory advantage (ah, the good old days . . .), a short preview of the new Third Edition, a new disadvantage: Secret, an open call for reader contributions for gadget ideas for the upcoming GURPS Ultra-Tech, and John M. Ford's essay on science-fiction roleplaying when the universe is restricted to a single solar system. All that, plus the usual peek at the new releases, errata, and rules Q&A.