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Steve Jackson Games
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An interesting place to visit makes any campaign come alive. In this month's Pyramid – the PDF magazine for roleplayers – we draw inspiration from the GURPS Locations series with ready-to-use locales perfect for myriad campaigns. Visit a seaside City of Ships with a hidden evil waiting to strike. Uncover the haunting secrets of a film school in a mansion that was built in the 1920s. Stop for supplies and a drink at a space station with secret factions and short fuses. Your itinerary is ready for interesting environs across time and space!
Written by David L. Pulver / Christopher R. Rice / Carolyn Stein / Steve Stein / J. Edward Tremlett / Steven Marsh