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Steve Jackson Games
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One of the joys of RPGs is the ability to solve a whole range of problems with good old-fashioned battle. This month's Pyramid – the PDF magazine for roleplayers – looks at matters great and small, past and present in relation to GURPS combat. This action-packed issue includes:
This issue also presents a Random Thought Table with tips for speeding up combat, plus Odds and Ends featuring a Murphy's Rule whose aim is true. Whether you're a Bronze Age general, a modern-day sharpshooter, or a designer of deadly dungeons, this Pyramid helps you fight the good fight like never before!
Written by Sean Punch / David L. Pulver / Douglas H. Cole / Dan Howard / Christopher R. Rice / Greg Hyland / Steven Marsh