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Steve Jackson Games
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Zombie geeks love to argue about runners vs. shamblers, and whether zombies are defined by mindless behavior or strictly by flesh-eating, infectiousness, and undeath. The topic is nuanced enough that you could tell a new zombie story each day. The catch is that gamers expect a campaign to last a bit longer than that. Which is where GURPS Zombies: Day One comes in.
Day One sketches out eight zombie scenarios in broad strokes, looking at genre, backdrop, theme, scope, and power level – and of course zombie type. In each case, it recommends what parts of GURPS Zombies are worth keeping and what's best discarded for a coherent story. The result is an octet of densely packed campaign seeds:
No matter what kinds of zombies you prefer or how mighty you like your heroes to be, there's something here for everyone!
Written by Sean Punch