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Steve Jackson Games
Ever wanted your character to pick up a sword – any sword – and make it a "flaming sword"? How about a gunfighter who could pick up any pistol and bypass armor without changing ammo? Now you can!
Sean "Dr. Kromm" Punch has written GURPS Power-Ups 1: Imbuements specifically to address this ability. With skills falling somewhere between cinematic combat skills and magic spells, Imbuements allow characters to channel an exotic force – or supernatural ability! – into whatever weapon they have in hand.
No more worrying about keeping your favorite weapon around. Now, the power comes from you!
Written by Sean Punch