Need a gift? Click here. Shopping's done.
Steve Jackson Games
Researchers, scientists, and engineers have worked for millennia trying to turn the possible into the practical. But for every successful innovation, thousands have remained tantalizingly out of reach, lurking just a hair's breadth from the feasible . . . just an aching angstrom beyond the achievable . . . just beyond the edge of reality.
GURPS Fantasy-Tech 1: The Edge of Reality covers dozens of innovations that were not part of our own developmental timeline, but could have been. Whether mythical maybes, developmental dead ends, or legendary lore, these innovations and inventions push the envelope of the possible. And these unreal technologies include relevant GURPS stats, to make a real difference to your game worlds. Contained herein are:
Since the dawn of time, dreamers and inventors have dared to ask, "What if?" With Fantasy-Tech 1: The Edge of Reality, you can know the answer.
Visit the official web page for more info, resources, product support, and links.
Written by Matt Riggsby