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Steve Jackson Games
Self-righteous ascetics aside, delvers love loot. They especially appreciate rare and unique artifacts, which provide not only powers that enemies don't expect, but also something to brag about to allies (or anybody else who'll listen . . .). The difficulty with such things is that they bend, even break the rules in ways that give GMs headaches.
GURPS Dungeon Fantasy Treasures 4: Mixed Blessings solves this problem with items that fiddle the rules in ways that give munchkins headaches, too. They aren't cursed – far from it! – but they come with features that should make adventurers think twice about relying on them too much. Included is short-but-solid advice on creating your own mixed blessings, for which the 13 treasures in the collection serve as examples.
Void where prohibited by the laws of magic.
Written by Sean Punch