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Steve Jackson Games
Demons are the ideal monsters. They can show up anywhere with no more justification than "they were summoned," they can survive indefinitely in a dungeon without much explanation, and killing them poses no serious moral dilemma for anyone. As a bonus, they give demon-slayers, demonologists, and holy warriors a boost in importance – if you include those niches in your campaign, you have to include lots of demons!
Demons embody not just Evil, but also Chaos; they come in an infinity of forms. GURPS Dungeon Fantasy Monsters 5: Demons provides a systematic guide to types of demons and their attributes, attacks, defenses, and special powers, allowing you to create (and in many cases, randomly roll) a demon to order. While it isn't a "bestiary," it concludes with six worked examples to get you started, plus a guide to where to find all the other demons in Dungeon Fantasy and Pyramid, Volume 3.
Get ready to get summoning!
Written by Sean Punch