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Steve Jackson Games
Orderly farms and towns can provide you with ale, but they also create structure that crushes the spirit, replacing righteous rage and self-reliance with ridiculous manners and clothing that'll get you killed in the real world. Come the next dark age, when dragons darken the skies, demons wander the frozen wastes, and the cities are in ruins, those fancy bards and elf princes will look to the folk they called "barbarians" to defend them. And maybe you'll help – if they saved you the last of the ale!
GURPS Dungeon Fantasy Denizens: Barbarians is the first in a series of GURPS Dungeon Fantasy Denizens guides to the delving professions. It details the crude, angry, oversized, and surprisingly complex world of barbarians, including:
When fast-talking cityfolk, dishonorable magic-users, and cowards in shining armor make you want to snap off a stalactite and pound some enemies into the ground, GURPS Dungeon Fantasy Denizens: Barbarians is your go-to guide!
Written by Peter V. Dell'Orto