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Steve Jackson Games
GURPS Dungeon Fantasy provides extensive resources for "old school" hack 'n' slash gaming, but one thing has been missing up until now: support for dungeons big enough to be the location of an entire campaign. For dungeons with dozens of levels and hundreds of rooms. For megadungeons.
Enter GURPS Dungeon Fantasy 21: Megadungeons . . . and you may never leave! This short, sweet supplement provides GMs with advice and tables for creating, stocking, and restocking huge dungeons. It also discusses what needs to change in a campaign set in a single, massive dungeon – especially magic and character-point awards.
Because monsters need their space, too!
Written by Peter V. Dell'Orto