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Steve Jackson Games
GURPS Ultra-Tech 2 features 128 pages of new gadgets and technologies for use with GURPS Space, GURPS Supers, and GURPS Cyberpunk campaigns. Inside you'll find:
Deadly new weapons – from Gatling carbines and Gauss shotguns to squirt pistols and killer nanomachines. Also included are extra options for existing weapons: folding stocks, power cartridges, chemical lasers, electrothermal guns, and more!
And lots of other gadgets! Dream nets, buzz fabric, suitcase labs, nanofactories . . . and new equipment covering mundane and exotic inventions from TL8 to TL16.
Written by David L. Pulver