In the far reaches of the sandy desert, between hostile canyons and endless dunes, you can find the Gnoll Enclave. This settlement has been built over several flat-topped desert mountains linked to each other by bridges made of stone and bones. Led by a tyrannical packmaster, the desert gnolls are fierce foes, backed up by a cabal of shamans and spirit callers.
Can be assembled in a 17x22 inch map, in different configurations!
Gnoll Enclave presents four color maps you can arrange as you wish to form a larger map. You can even print more than one copy of the same map in order to obtain a bigger map.
This Colorprint contains the following maps:
On this plateau you can find the most basic gnoll settlement: dozen of gigantic huts made of hides and bones, mostly used for sleeping and to take shelter during the night or during the frequent sandstorms. A single well provides enough fresh water for the gnolls living there. Standard features of every gnoll settlement are the hyena fences, scattered among the huts. Several dump pits have been excavated here and there. The cabal of shamans erected a couple of totems and designated two spots as sacred ground for spirit calling.
Temple of the Hyena God
A gigantic dome flanked by two smaller ones rises on this plateau. A single giant statue of a mighty demonic gnoll overlooks a blood-spattered sacrificial altar. Bones of gigantic sand monsters form the ceiling of this impressive structure. A smaller dome is dedicated to minor gnoll deities. A single high priest surveys this structure at all times
This is where the gnolls keep their slaves. Mostly they maraud the desert caravans and then use the slaves for sacrifices or sell them to unscrupulous human bandits. The slave pen is built around a massive dragon skeleton, dead for ages. The gnolls mount constant guard over the slave pen, looking through peeping holes made in the four corner huts. Hyenas also help the gnoll guards survey the complex.
This massive structure is almost big as the temple. It houses the mighty gnoll packmaster along with his bodyguards and concubines. The packmaster hides a great treasure looted in many years of activity over the desert. The packmaster's bedroom is full of looted furniture and treasure. A smaller building houses the elite troop, as well as the packmaster's personal larder full of fine spirits.
- Rule the Dungeon
- Enhanced customization (choose which features are visible)
- Alternative hexagonal grid
- "North" mark available and orientable
- Master control panel allows you to control all the maps at once
- Buttons for printing only color maps or grayscale maps
- Add/remove fancy border
WARNING: You must use Adobe Acrobat 6+ in order to use all the features of this product.
About 0one's Colorprints
The Colorprints product line offers you full-color fantasy maps for using in your adventures and campaigns. For each map you get a color version and a grayscale version. The maps feature high resolution, allowing you to obtain a great print quality. Each map offers you a degree of customization, using the PDF technology at its best. A button (which will not be printed) on each map allows you to turn the grid on and off, eliminate the room numbers, get the walls filled, don't show doors and furniture, and many other options, depending on the kind of map.
Each product features a classic fantasy adventure location: a dungeon, a keep, a temple complex, a thieves' guild, and so on. You can use these maps as references to build your own adventures or simply take them at hand in case your players go in an unexpected direction during the campaign.
While offering you the best quality, these products are really inexpensive.
Grid Style: This map product features both a square grid and a hex grid.
Written by Mario Barbati