Steve Jackson Games
SKU: SJG30-3517
Hexagram #13 delivers over a dozen new articles for your fantastic adventures. Visit the dangerous hidden isle of Tsangsta, unleash some ready-to-use wizards, or use the new rules to begin a life of adventure as a young urchin. Grab your dice to generate wilderness walled complexes thanks to Jean McGuire, or use your One Roll Quest die for an evening at Skarg's orc tavern. Then enjoy another Perf tale by Paul Haynie, and an interview with Tollenkar himself!