Welcome to Heavenring Village, the largest village ever tiled!
Heavenring Village contains 11 buildings, 101 rooms, 8 different zones (each one featured in a single product), and is broken into 225 customizable tiles.
This is the Cemetery and it is 4 of 8 products forming Heavenring Village. Cemetery contains a referee map and 32 customizable tiles.
If you want to buy all the products at once plus extra material, please head to The Heavenring Village Virtual Boxed Set.
This product line brings you simple tiles for your favorite RPGs. In each product you will find a whole fantasy location fully fleshed out in miniature-scale tiles with the usual Øone's top-notch customization capabilities. The B&W maps are simple line art battlemaps you can customize to suit your needs and then print.
These tiles are accurate, detailed, inexpensive, and no ink-eaters.
In each B&W product you'll find:
- A Referee Map detailing a fantasy location
- The whole location broken into US letter sheets in miniature scale (each sheet contains a 8x10 inch tile)
- A short description of each area of the location, with suggested plots
The Rule the Dungeon Feature
This Øone's exclusive feature allows you to customize the look of your map by adding the furniture, toggle the grid, hide the room numbers, and much more. On the Referee Map, you will find a big "Rule the Dungeon" button. By clicking on this button some options will be shown, as detailed below. A checkmark will appear beside the active options. The options available could vary with products. Below is a list of the most common options included in B&W products:
Text: toggle room numbers and tile numbers
Tiling: toggle the page tiling (Referee Map only)
Furniture: toggle furniture
Doors: toggle doors
Square Grid: toggle square grid
Hex Grid: toggle hexagonal grid
NEW Hex Grid 1 inch: toggle hexagonal grid, 1 inch
No Grid: turn off the grid
Black Fill: toggle the black fill in the walls
Grey Fill: toggle the grey fill in the walls
No Fill: toggle the white fill in the walls
All: toggle default state/empty state (with just the walls)
Written by Mario Barbati
Vector Graphics: Always get maximum print resolution
- Fully Bookmarked
Enhanced Navigation and Printing: Clicking the Referee Map gives you choices for navigation and printing