01 Games
SKU: BLU93
Available Now!
This product gathers the maps from the Great City adventure serial The Sinking, enhancing them by adding the classic Blueprints features. You can modify these maps by customizing them to suit your needs or simply enjoying them in the old-school blue format. This product contains twice the maps of a normal Blueprint for the same price!
From Epicenter Rising
- Rudridge's Cheese Shop
- Sewer Drop
From Infestation
- The Harvest Temple Ground Level
- The Harvest Temple Basement and Second Shrine
From Tunnels of Despair
- Tunnels
- The Yacht "Vendia Marie"
From Animation
From The Devil's Smuggler
From Ascension of the Prophet
From Tatterdemalion
From The Plumb Line
From Politics Unusual
- Silver Wolf Park Amphitheater
From Bear Hunting
- The Crumbling House
- Owlbear Cave
From The Malchort Cabal
- Almidar's Manse
- The Cloisters
Features
- Rule the Dungeon
- Enhanced customization (choose which features are visible)
- Alternative hexagonal grid
- "North" mark available and orientable
- Master control panel allows you to control all the maps at once
- Buttons for printing only blue maps or black-and-white maps
WARNING: You must use Adobe Acrobat 6+ in order to use all the features of this product.
Welcome to Øone's Blueprints!
The Blueprints product line offers you old-fashioned blueprinted maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black-and-white version. The maps are all vector-based so you will get maximum print resolution. Despite their old-fashioned appearance, each map offers you a degree of customization, using the PDF technology at its best. A button (which will not be printed) on each map allows you to turn the grid on and off, eliminate the room numbers, get the walls filled, don't show doors and furniture, and many other options, depending on the kind of map.
Each product features a classic fantasy adventure location: a dungeon, a keep, a temple complex, a thieves' guild, and so on. You can use these maps as references to build your own adventures, or simply take them at hand in case your players go in an unexpected direction during the campaign.
While offering you the best quality, these products are really inexpensive.
Written by Mario Barbati