Welcome to 0one's Blueprints!
The Blueprints product line offers you old-fashioned blueprinted maps for use in your adventures and campaigns. For each map you get a blueprint version and a standard black-and-white version. The maps are all vector-based, so you will get maximum print resolution. Despite their old-fashioned appearance, each map offers you a degree of customization by using PDF technology at its best. A small control bar (which will not be printed) on each map allows you to turn on and off the grid, eliminate the room numbers, get the walls filled, or not show doors and furniture.
Each product features a classic fantasy adventure location: a dungeon, a keep, a temple complex, a thieves' guild, and so on. You can use these maps as references to build your own adventures, or simply keep them at hand in case your players go in an unexpected direction during the campaign.
While offering you the best quality, these products are really cheap.
The Great City, Castle Ward
The Castle Ward main building is, indeed, the Castle. This blueprint product details the Castle only, because it could be considered a ward itself, being a huge building with more than 130 rooms. Each map is a double-sheet map.
The castle overlooks the entire Great City from the top of a green hill. Two gates on opposite sides give access to this mighty military structure. In times of need, the castle can become a self-sufficient stronghold able to endure months of siege.
The number of the building refers to the map available in the Great City blueprint. The description of the castle levels follows:
• Ground Floor: Part of the ground floor is a public domain space. The magistrate's offices are found here, just next to the gateway. Beyond these public offices lies the castle's army detachment, the castle garrison, with barracks, refectories, storage rooms, and all that is necessary to house a small part of the city army.
• 1st Floor: The first floor is split into two distinct parts. Just above the public offices stands the great audience hall, where the city lord attends his duties to the citizens, and a private area of parlors where the most delicate affairs are run. On the opposite side lie the barracks of the lord's elite guards, just above the garrison's quarters.
• 2nd Floor: The second floor is dedicated to the lord's apartments and comes split in half, connected by large terraces. On the lord's apartments side, you can find the lord's bedroom, the office, the dining room, and the guest room. On the other side there are the officers' quarters: these are utterly loyal soldiers that can assist the lord in times of need.
• 3rd Floor: This floor is a large terrace. In times of war, huge catapults are built on this rooftop, from which it is possible to have a 360-degree view of the Great City and its environs.
• Dungeon: The underground level is by far the most important of the castle, since it houses the food warehouses; the cisterns which provide water to the entire castle through two wells; the armories, housing catapults and warfare tools; and the storage room. On this level you can even find two jails, complete with torture chambers, and two well-hidden secret passages leading to the city below . . .
Grid Style: This map product features a square grid.
Written by Mario Barbati