Space Gamer #27

Steve Jackson Games SKU: SJG30-2327

DIGITAL PDF
Contents:

37-page PDF

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Don't let the issue number fool you; this is the historic first issue of Space Gamer to be published by Steve Jackson Games. This inaugural issue, Space Gamer #27 (cover-date March/April 1980), is a fascinating snapshot into the gaming hobby's past. The articles are still fun to read, too!

In addition to the game reviews, news, and letters in every issue, this installment contains a designer's introduction to the game Hot Spot, a look at how to incorporate time travel into games, advanced nuclear rules for Invasion of the Air Eaters, muskets and hobbit weapons for use in Melee or The Fantasy Trip, a look at computer algorithms for wargame programming, and the first in a series titled "Game Design: Theory and Practice," co-written by none other than Steve Jackson.

Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!

Written by Steve Jackson / Nick Schuessler / W.G. Armintrout / Allen Varney / Glenn Williams / Norman S. Howe / Paul Wagner / Jim Dickey / Bruce Webster / Tony Watson