Welcome to 0one's Blueprints!
The Blueprints product line offers you old-fashioned blueprinted maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black-and-white version. The maps are all vector-based so you will get maximum print resolution. Despite their old-fashioned appearance, each map offers you a degree of customization by using the PDF technology at its best. A small control bar (which will not be printed) on each map allows you to turn on and off the grid, eliminate the room numbers, get the walls filled, and don't show doors and furniture.
Each product features a classic fantasy adventure location: a dungeon, a keep, a temple complex, a thieves' guild, and so on. You can use these maps as references to build your own adventures or simply take them at hand in case your players go in an unexpected direction during the campaign.
While offering you the best quality, these products are really cheap.
"The old guy said the village was here!" cried the fighter, glancing in the woods around him. "So where in the hell is the damn village?"
"We absolutely need a cleric for our wounded companion!" shouted the wizard.
The ranger stared toward the sky and smiled . . .
The treetop village is suspended between huge trees. Many crawlways link various buildings of the village, snaking around the branches and spiraling around the gigantic plants. Some well-hidden stairs lead to the village, and an elevator provides a more comfortable way to climb up. The village has everything it needs: a villa, a meeting hall, a council hall, a great inn with detached bedrooms, and some shops.
Some hints to use the village follow:
- The adventurers are walking in the woods when a couple of arrows drop over them. The arrows bear a distinctive mark. The PCs discover the village over their heads and climb up to investigate. The treetop village dwellers are elves, and the PCs discover that the arrows belong to the son of the elf king who was spending the night at the village. The young elf claims his innocence, but all seems against him . . .
- The PCs stumble into the treetop village and spend the night at the inn. During the night an elf PC (or NPC) disappears. If the PCs investigate, they find that during the last month, 30 elves disappeared. A doppelganger took the identity of the innkeeper and, using drugs, he sells elves to the drow who dwell in the underground near the village.
- A small community of men and elves have built the treetop village in order to defend themselves from the orcs and other monsters. Suddenly, while the PCs are visiting the village, the druid discovers that the huge trees are dying. An unknown plant disease is found within each of the village's trees. The PCs must unmask the orc shaman, polymorphed and disguised as a good druid who pretends to "heal" the plants with his magic.
For a free
downloadable look at a working sample blueprint, click here
Grid Style: This map product features a square grid.
Written by Mario Barbati