- Rule the Dungeon.
- Enhanced customization (choose which features are visible).
- Alternative hexagonal grid.
- "North" mark available and orientable.
- Master control panel allows you to control all the maps at once.
- Buttons for printing only blue maps or black-and-white maps.
WARNING: You must use Adobe Acrobat 6+ in order to use all the features of this product.
Welcome to 0one's Blueprints!
The Blueprints product line offers you old-fashioned blueprinted maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black-and-white version. The maps are all vector-based so you will get maximum print resolution. Despite their old-fashioned appearance, each map offers you a degree of customization, using the PDF technology at its best. A button (which will not be printed) on each map allows you to turn the grid on and off, eliminate the room numbers, get the walls filled, don't show doors and furniture, and many other options, depending on the kind of map.
Each product features a classic fantasy adventure location: a dungeon, a keep, a temple complex, a thieves' guild, and so on. You can use these maps as references to build your own adventures or simply take them at hand in case your players go in an unexpected direction during the campaign.
While offering you the best quality, these products are really inexpensive.
Welcome to the Kobolds Warrens.
This blueprint offers five fantasy locations that may house our dirty little friends: the kobolds. You are free to use these locations as lairs for other kinds of monsters, as kobolds "haunt" already existing locations. Short adventure ideas are included for each location.
Lair of the Necromancer
The old lair of a long-dead necromancer has been discovered by an ambitious kobold who wants to be a necromancer. He found an old artifact which may allow him to create undeads . . .
An old, abandoned cemetery has been infested by kobolds. They desecrated the tombs and made their warren in the crypts. But the dead do not like this invasion . . .
The ruined keep has been home to various monsters in the past. While wandering monsters dwell in the outside ruins, kobolds dug deep into the back side of the mountain and established their warren there. The dirty little monsters use a secret passage to sneak outside at night and steal goodies from adventurers . . .
A band of kobold bandits have claimed this ruined tower as their hideout. The leaders of the kobolds are a sly shaman and a mighty warrior. The kobold brothers maraud the wagons of poor villagers in the vale below. The villagers are tired of this band of kobolds, but do not dare to venture into the tower because they think it is haunted . . .
Dwarven Burial Chamber
The dwarven burial chamber remained untouched for centuries because two mighty stone golems guarded its entrance. Recently an evil wizard got control of the stone golems and took them away for his own purposes. Curious kobolds entered the burial chamber and desecrated the old resting place . . .
Grid Style: This map product features both a square grid and a hex grid.
Written by Mario Barbati