 On Order
Completely revised and updated for GURPS Fourth Edition this book combines the spells from the Third Edition GURPS Magic and GURPS Grimoire, plus dozens of all-new spells, for the ultimate tome of magic!
Within these pages, crackling with mystic energies, you'll find:
- The core magic system for GURPS, expanding on the material presented in the Basic Set . . . rules for learning magic, casting spells, enchanting magic items, and more!
- Complete alchemy rules . . . creating magical elixirs, using them, and even researching new ones . . . with an extensive list of known elixirs and their powers.
- Alternatives to the core magic system, including complete rules for improvised magic and rune magic. There are also guidelines for the GM who wants to change how magic works in particular worlds in a multi-world campaign.
- Plus special material from the GURPS Magic Items series and Wizards.
This is a powerful book, indeed. Use it wisely.
This softcover reprint contains the same material as older printings, with black-and-white interiors and a lower price.
Written by Michael Suileabhain-Wilson.
Third Edition, Third Printing
Published March 2009
Visit the official web page for more info, resources, product support and links. 240 pages
Stock #SJG01-0101S
* ISBN 978-1-55634-795-5 * $29.95
This item is temporarily out of stock. We try to keep a stock of everything on the shelves, and re-order in advance so we never run out. Sometimes we guess wrong. This product has already been re-ordered, and your order will ship as soon as it arrives. You may order it now, but your entire order will be held until this item arrives and is in stock. The Warehouse apologizes for the inconvenience, and will find some way to blame it all on alien interference.
The Power of PDF: GURPS Magic is also available as a digital download on our sister-site, e23!
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